UFL Guide: Getting Started, Squad Building, Attacking and Defending
Our UFL overview and four guides in reading order, with key facts on the free-to-play football game, the new season, Squad League and PC requirements.
Maitz Editorial Team·
Original Maitz graphic, not a gameplay screenshot.
UFL, from Strikerz Inc., is a free-to-play football (soccer) game with an in-game store, available on PS5, Xbox Series X|S and PC with cross-play between them. At its core is a club built from player cards, alongside online competition and content against the computer. This page collects our overview and four guides in a suggested reading order: from your first match to squad building, attacking and defending.
Everything here is based on UFL’s official documentation as of October 7, 2026. The drills in the guides are our suggestions, not measured results. Mobile is on a separate soft-launch track; these guides cover PC and consoles.
Switching players, delaying the attacker, blocking the next pass and timing a tackle
Key Facts
Price: free to download, with in-game purchases that include random items. Packs award their contents according to probabilities.
Season 26/27: reduced automatic defensive assistance and changes to player characteristics. The latest update we found in the official archive is 0.74.1.2, dated September 30.
Squad League: official support documents a cap of 24 rewarded matches per week, with a Thursday reset.
Squad Swaps: cards you submit are permanently removed from your club.
PC minimum requirements: 64-bit Windows 10, an i7-6700, 8GB RAM, a GTX 1060 or RX 570 with 4GB VRAM, and 40GB of SSD storage.
With your permission, we use cookies and similar technologies to measure how the site is used with Google Analytics, and to show, personalize and measure ads with Google AdSense, based on the preferences you choose. You can keep browsing without analytics or ads, accept both purposes, or choose each purpose separately. You can change or withdraw your choice at any time via “Privacy preferences”.
Essential
Always active
The technical storage or access is strictly necessary to provide a service you explicitly requested, or to carry a communication over a network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access is used exclusively for statistical purposes.The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Advertising (Google AdSense)
The technical storage or access is used to create user profiles to show advertising, or to track your use of one or more websites for similar marketing purposes.